napari.layers.Vectors¶
-
class
napari.layers.
Vectors
(data, *, properties=None, edge_width=1, edge_color='red', edge_color_cycle=None, edge_colormap='viridis', edge_contrast_limits=None, length=1, name=None, metadata=None, scale=None, translate=None, rotate=None, shear=None, affine=None, opacity=0.7, blending='translucent', visible=True)[source]¶ Bases:
napari.layers.base.base.Layer
Vectors layer renders lines onto the canvas.
- Parameters
data ((N, 2, D) or (N1, N2, .., ND, D) array) – An (N, 2, D) array is interpreted as “coordinate-like” data and a list of N vectors with start point and projections of the vector in D dimensions. An (N1, N2, …, ND, D) array is interpreted as “image-like” data where there is a length D vector of the projections at each pixel.
properties (dict {str: array (N,)}, DataFrame) – Properties for each vector. Each property should be an array of length N, where N is the number of vectors.
edge_width (float) – Width for all vectors in pixels.
length (float) – Multiplicative factor on projections for length of all vectors.
edge_color (str) – Color of all of the vectors.
edge_color_cycle (np.ndarray, list) – Cycle of colors (provided as string name, RGB, or RGBA) to map to edge_color if a categorical attribute is used color the vectors.
edge_colormap (str, napari.utils.Colormap) – Colormap to set vector color if a continuous attribute is used to set edge_color.
edge_contrast_limits (None, (float, float)) – clims for mapping the property to a color map. These are the min and max value of the specified property that are mapped to 0 and 1, respectively. The default value is None. If set the none, the clims will be set to (property.min(), property.max())
name (str) – Name of the layer.
metadata (dict) – Layer metadata.
scale (tuple of float) – Scale factors for the layer.
translate (tuple of float) – Translation values for the layer.
rotate (float, 3-tuple of float, or n-D array.) – If a float convert into a 2D rotation matrix using that value as an angle. If 3-tuple convert into a 3D rotation matrix, using a yaw, pitch, roll convention. Otherwise assume an nD rotation. Angles are assumed to be in degrees. They can be converted from radians with np.degrees if needed.
shear (1-D array or n-D array) – Either a vector of upper triangular values, or an nD shear matrix with ones along the main diagonal.
affine (n-D array or napari.utils.transforms.Affine) – (N+1, N+1) affine transformation matrix in homogeneous coordinates. The first (N, N) entries correspond to a linear transform and the final column is a lenght N translation vector and a 1 or a napari AffineTransform object. If provided then translate, scale, rotate, and shear values are ignored.
opacity (float) – Opacity of the layer visual, between 0.0 and 1.0.
blending (str) – One of a list of preset blending modes that determines how RGB and alpha values of the layer visual get mixed. Allowed values are {‘opaque’, ‘translucent’, and ‘additive’}.
visible (bool) – Whether the layer visual is currently being displayed.
-
data
¶ The start point and projections of N vectors in D dimensions.
- Type
(N, 2, D) array
-
properties
¶ Properties for each vector. Each property should be an array of length N, where N is the number of vectors.
- Type
dict {str: array (N,)}, DataFrame
-
edge_color_cycle
¶ Cycle of colors (provided as string name, RGB, or RGBA) to map to edge_color if a categorical attribute is used color the vectors.
- Type
np.ndarray, list
-
edge_colormap
¶ Colormap to set vector color if a continuous attribute is used to set edge_color.
- Type
-
edge_contrast_limits
¶ clims for mapping the property to a color map. These are the min and max value of the specified property that are mapped to 0 and 1, respectively. The default value is None. If set the none, the clims will be set to (property.min(), property.max())
-
Extended Summary
-
----------
-
_view_data
¶ The start point and projections of N vectors in 2D for vectors whose start point is in the currently viewed slice.
- Type
(M, 2, 2) array
-
_view_face_color
¶ colors for the M in view vectors
- Type
(M, 4) np.ndarray
-
_view_indices
¶ indices for the M in view vectors
- Type
(1, M) array
-
_view_vertices
¶ the corner points for the M in view faces. Shape is (4M, 2) for 2D and (8M, 2) for 3D.
- Type
(4M, 2) or (8M, 2) np.ndarray
-
_view_faces
¶ indices of the _mesh_vertices that form the faces of the M in view vectors. Shape is (2M, 2) for 2D and (4M, 2) for 3D.
- Type
(2M, 3) or (4M, 3) np.ndarray
-
_property_choices
¶ Possible values for the properties in Vectors.properties. If properties is not provided, it will be {} (empty dictionary).
- Type
dict {str: array (N,)}
-
_mesh_vertices
¶ The four corner points for the mesh representation of each vector as as rectangle in the slice that it starts in.
- Type
(4N, 2) array
-
_mesh_triangles
¶ The integer indices of the _mesh_vertices that form the two triangles for the mesh representation of the vectors.
- Type
(2N, 3) array
-
_max_vectors_thumbnail
¶ The maximum number of vectors that will ever be used to render the thumbnail. If more vectors are present then they are randomly subsampled.
- Type
Methods
Attributes
-
property
affine
¶ Affine transform.
- Type
napari.utils.transforms.Affine
-
bind_key
(key, func=<object object>, *, overwrite=False)¶ Bind a key combination to a keymap.
- Parameters
keymap (dict of str: callable) – Keymap to modify.
key (str or ..) – Key combination.
...
acts as a wildcard if no key combinations can be matched in the keymap (this will overwrite all key combinations further down the lookup chain).func (callable, None, or ..) – Callable to bind to the key combination. If
None
is passed, unbind instead....
acts as a blocker, effectively unbinding the key combination for all keymaps further down the lookup chain.overwrite (bool, keyword-only, optional) – Whether to overwrite the key combination if it already exists.
- Returns
unbound – Callable unbound by this operation, if any.
- Return type
callable or None
Notes
Key combinations are represented in the form
[modifier-]key
, e.g.a
,Control-c
, orControl-Alt-Delete
. Valid modifiers are Control, Alt, Shift, and Meta.Letters will always be read as upper-case. Due to the native implementation of the key system, Shift pressed in certain key combinations may yield inconsistent or unexpected results. Therefore, it is not recommended to use Shift with non-letter keys. On OSX, Control is swapped with Meta such that pressing Command reads as Control.
Special keys include Shift, Control, Alt, Meta, Up, Down, Left, Right, PageUp, PageDown, Insert, Delete, Home, End, Escape, Backspace, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, Space, Enter, and Tab
Functions take in only one argument: the parent that the function was bound to.
By default, all functions are assumed to work on key presses only, but can be denoted to work on release too by separating the function into two statements with the yield keyword:
@viewer.bind_key('h') def hello_world(viewer): # on key press viewer.status = 'hello world!' yield # on key release viewer.status = 'goodbye world :('
To create a keymap that will block others,
bind_key(..., ...)`
.
-
property
blending
¶ Determines how RGB and alpha values get mixed.
- Blending.OPAQUE
Allows for only the top layer to be visible and corresponds to depth_test=True, cull_face=False, blend=False.
- Blending.TRANSLUCENT
Allows for multiple layers to be blended with different opacity and corresponds to depth_test=True, cull_face=False, blend=True, blend_func=(‘src_alpha’, ‘one_minus_src_alpha’).
- Blending.ADDITIVE
Allows for multiple layers to be blended together with different colors and opacity. Useful for creating overlays. It corresponds to depth_test=False, cull_face=False, blend=True, blend_func=(‘src_alpha’, ‘one’).
- Type
Blending mode
-
property
coordinates
¶ Cursor position in data coordinates.
-
property
cursor_size
¶ Size of cursor if custom. None yields default size.
- Type
int | None
-
property
edge_color
¶ Array of RGBA edge colors (applied to all vectors)
- Type
(1 x 4) np.ndarray
- Return type
-
property
edge_color_cycle
¶ Color cycle for edge_color. Can be a list of colors defined by name, RGB or RGBA
-
property
edge_color_mode
¶ Edge color setting mode
DIRECT (default mode) allows each vector to be set arbitrarily
CYCLE allows the color to be set via a color cycle over an attribute
COLORMAP allows color to be set via a color map over an attribute
- Type
- Return type
ColorMode
-
property
edge_colormap
¶ Return the colormap to be applied to a property to get the edge color.
- Returns
colormap – The Colormap object.
- Return type
-
property
edge_contrast_limits
¶ contrast limits for mapping the edge_color colormap property to 0 and 1
-
property
extent
¶ Extent of layer in data and world coordinates.
- Return type
Extent
-
get_message
()¶ Generate a status message based on the coordinates and value
- Returns
msg – String containing a message that can be used as a status update.
- Return type
string
-
get_status
(position=None, *, world=False)¶ Status message of the data at a coordinate position.
- Parameters
- Returns
msg – String containing a message that can be used as a status update.
- Return type
string
-
get_value
(position=None, *, world=False)¶ Value of the data at a position.
-
property
length
¶ Multiplicative factor for length of all vectors.
-
property
loaded
¶ Return True if this layer is fully loaded in memory.
This base class says that layers are permanently in the loaded state. Derived classes that do asynchronous loading can override this.
- Return type
-
property
properties
¶ Annotations for each point
-
refresh
(event=None)¶ Refresh all layer data based on current view slice.
-
refresh_colors
(update_color_mapping=False)[source]¶ Calculate and update edge colors if using a cycle or color map
- Parameters
update_color_mapping (bool) – If set to True, the function will recalculate the color cycle map or colormap (whichever is being used). If set to False, the function will use the current color cycle map or color map. For example, if you are adding/modifying vectors and want them to be colored with the same mapping as the other vectors (i.e., the new vectors shouldn’t affect the color cycle map or colormap), set update_color_mapping=False. Default value is False.
-
property
rotate
¶ Rotation matrix in world coordinates.
- Type
array
-
save
(path, plugin=None)¶ Save this layer to
path
with default (or specified) plugin.- Parameters
path (str) – A filepath, directory, or URL to open. Extensions may be used to specify output format (provided a plugin is available for the requested format).
plugin (str, optional) – Name of the plugin to use for saving. If
None
then all plugins corresponding to appropriate hook specification will be looped through to find the first one that can save the data.
- Returns
File paths of any files that were written.
- Return type
list of str
-
property
shear
¶ Sheer matrix in world coordinates.
- Type
array
-
property
thumbnail
¶ Integer array of thumbnail for the layer
- Type
array